OSCILLATORS USING BJT TRANSISTORS
Oscillators are everywhere in electronics. They are a basic building block upon which the whole structure of electronics and computers is based. This lesson looks at the 3 basic types of multivibrators (MV). They are designed to have zero, one or two stable states; the astable (the prefix 'a' means 'not') or free running MV, the monostable MV (also called the one-shot) and the flip-flop or bistable ('bi' means 2, bistable means 2 stable states.) In the flip-flop MV a trigger pulse or control signal is required to change from one state to the other. MV's use regenerative (positive) feedback; the active components present within the circuit operate as switches being alternately cutoff or driven into saturation. However, a basic understanding of them is still essential since they are still used in many circuits. This kit builds each of these three circuits and allows you to experiment with them. To understand how these circuits work will also make sure you have an understanding of resistors, capacitors, RC characteristics, the transistor as a switch and the light emitting diode (LED).
A diode on the input protects the kit if the battery is connected wrongly. When the 9V battery is connected, the astable MV should flash from one LED to the other. One LED should be on for about twice the time of the other. The LED in the monostable MV should remain off. In the RS flip flop one LED should turn on and stay on. Two flying leads are provided, one on the 9V rail and the other on the earth rail. Play with touching the flying wires to the trigger, set & reset points. Try to follow what happens on the circuit diagram when you touch a lead. What you see is all to do with transistors acting as switches and capacitors charging and discharging with a time constant determined by an R and a C in the charge path. You cannot do any harm to the components by playing with the flying wires since each has a 1K resistor in it to limit the base current through the transistor so that it cannot be damaged. If you have access to a CRO look at the changes of the base/emitter voltages of the transistors as you touch trigger, set & reset.
1. The Flip Flop/Bi-stable.
Computer memory elements (the group of circuit components in a memory IC which stores each 'bit' - binary digit) use the flip-flop principal. Play with the flying wires onto the set and reset wires. You can very quickly see what this circuit does; it remembers information about which was the last LED to be make to be turned on or off. Of course, you have to define a convention: which flying wire you are using, which pin is called what. Eg, set, reset, Q, /Q.
When the power is connected to the circuit one or other of the two transistors will turn on. Both transistors will try to turn on as the base of each tries to go high. But due to slight differences in component values one will be quicker than the other. Suppose it is Q1. This means that Q1 collector voltage is low (below .65V), which means that the base of Q2 is also low (since the two are connected) and Q2 is off. Now when the set lead is touched by the positive rail, Q2 is turned on because its base potential is raised over 0.6V. So Q2 turns on and its collector potential drops which drops the base potential of Q1 to below 0.65V and so Q1 turns off. The circuit has flipped into its other state. Touch the reset with the positive lead and the circuit flops back to Q1 turned on again. We called one LED the set, and the other reset but these names are arbitrary. The flying negative lead also causes the LED's to turn on/off but in the opposite way to the sequence caused by the positive flying lead. Study what is happening with the schematic above as you touch the set and reset.
2. The Astable Multivibrator or Free Running MV